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https://github.com/TheRealOwenRees/chess-endgame-trainer.git
synced 2026-09-19 11:03:52 +00:00
Feature/endgame play (#1)
* create endgame play section * add cache tests * normalise FENs - trim and fuill move to 1 on addition * remove svg on root and allow navbar to exist across all pages * update nav items
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defmodule ChesstrainerWeb.EndgameLive.PlayTest do
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use ChesstrainerWeb.ConnCase
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import Phoenix.LiveViewTest
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import Chesstrainer.EndgamesFixtures
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defp assert_init_board(view, expected_fen, expected_orientation, expected_player_color) do
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%{proxy: {ref, _topic, _}} = view
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assert_receive {^ref, {:push_event, "init_board", payload}}, 100
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assert payload.fen == expected_fen
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assert payload.orientation == expected_orientation
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assert payload.player_color == expected_player_color
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end
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describe "mount" do
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test "renders the chessboard hook div and pushes init_board", %{conn: conn} do
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endgame = endgame_fixture(color: :white)
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{:ok, view, _html} = live(conn, ~p"/endgames/#{endgame}/play")
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assert has_element?(view, "#endgame-board")
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assert_init_board(view, endgame.fen, "white", "white")
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end
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test "pushes black orientation when the endgame color is black", %{conn: conn} do
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endgame = endgame_fixture(color: :black)
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{:ok, view, _html} = live(conn, ~p"/endgames/#{endgame}/play")
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assert_init_board(view, endgame.fen, "black", "black")
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end
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test "shows endgame metadata in the header", %{conn: conn} do
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endgame = endgame_fixture(key: "KQ v K", color: :white, result: :win, rating: 1800)
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{:ok, _view, html} = live(conn, ~p"/endgames/#{endgame}/play")
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assert html =~ "KQ v K"
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assert html =~ "white to move"
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assert html =~ "win"
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assert html =~ "1800"
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end
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test "raises when the endgame does not exist", %{conn: conn} do
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assert_raise Ecto.NoResultsError, fn ->
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live(conn, ~p"/endgames/00000000-0000-0000-0000-000000000000/play")
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end
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end
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end
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describe "chess_fen_invalid" do
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test "shows a flash when the chessground hook reports an unparseable FEN", %{conn: conn} do
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endgame = endgame_fixture()
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{:ok, view, _html} = live(conn, ~p"/endgames/#{endgame}/play")
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view
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|> render_hook("chess_fen_invalid", %{
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"fen" => endgame.fen,
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"message" => "Invalid FEN: move number must be a positive integer"
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})
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html = render(view)
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assert html =~ "Endgame FEN is invalid"
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assert html =~ "move number must be a positive integer"
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end
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end
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describe "endgame_move_played" do
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test "appends the SAN move and updates last_san / last_from_to", %{conn: conn} do
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endgame = endgame_fixture()
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{:ok, view, _html} = live(conn, ~p"/endgames/#{endgame}/play")
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view
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|> render_hook("endgame_move_played", %{
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"from" => "d1",
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"to" => "d7",
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"san" => "Qd7+",
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"fen" => endgame.fen,
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"endgame_id" => endgame.id
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})
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html = render(view)
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assert html =~ "Qd7+"
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assert html =~ "d1 ➔ d7"
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end
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end
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describe "reset" do
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test "clears move list and re-pushes init_board", %{conn: conn} do
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endgame = endgame_fixture()
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{:ok, view, _html} = live(conn, ~p"/endgames/#{endgame}/play")
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view
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|> render_hook("endgame_move_played", %{
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"from" => "d1",
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"to" => "d7",
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"san" => "Qd7+",
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"fen" => endgame.fen,
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"endgame_id" => endgame.id
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})
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assert render(view) =~ "Qd7+"
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view |> element("button", "Reset") |> render_click()
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assert render(view) =~ "No Moves"
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assert_init_board(view, endgame.fen, "white", "white")
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end
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end
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end
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