Files

116 lines
3.3 KiB
Elixir

defmodule ChesstrainerWeb.EndgameLive.PlayTest do
use ChesstrainerWeb.ConnCase
import Phoenix.LiveViewTest
import Chesstrainer.EndgamesFixtures
defp assert_init_board(view, expected_fen, expected_orientation, expected_player_color) do
%{proxy: {ref, _topic, _}} = view
assert_receive {^ref, {:push_event, "init_board", payload}}, 100
assert payload.fen == expected_fen
assert payload.orientation == expected_orientation
assert payload.player_color == expected_player_color
end
describe "mount" do
test "renders the chessboard hook div and pushes init_board", %{conn: conn} do
endgame = endgame_fixture(color: :white)
{:ok, view, _html} = live(conn, ~p"/endgames/#{endgame}/play")
assert has_element?(view, "#endgame-board")
assert_init_board(view, endgame.fen, "white", "white")
end
test "pushes black orientation when the endgame color is black", %{conn: conn} do
endgame = endgame_fixture(color: :black)
{:ok, view, _html} = live(conn, ~p"/endgames/#{endgame}/play")
assert_init_board(view, endgame.fen, "black", "black")
end
test "shows endgame metadata in the header", %{conn: conn} do
endgame = endgame_fixture(key: "KQ v K", color: :white, result: :win, rating: 1800)
{:ok, _view, html} = live(conn, ~p"/endgames/#{endgame}/play")
assert html =~ "KQ v K"
assert html =~ "white to move"
assert html =~ "win"
assert html =~ "1800"
end
test "raises when the endgame does not exist", %{conn: conn} do
assert_raise Ecto.NoResultsError, fn ->
live(conn, ~p"/endgames/00000000-0000-0000-0000-000000000000/play")
end
end
end
describe "chess_fen_invalid" do
test "shows a flash when the chessground hook reports an unparseable FEN", %{conn: conn} do
endgame = endgame_fixture()
{:ok, view, _html} = live(conn, ~p"/endgames/#{endgame}/play")
view
|> render_hook("chess_fen_invalid", %{
"fen" => endgame.fen,
"message" => "Invalid FEN: move number must be a positive integer"
})
html = render(view)
assert html =~ "Endgame FEN is invalid"
assert html =~ "move number must be a positive integer"
end
end
describe "endgame_move_played" do
test "appends the SAN move and updates last_san / last_from_to", %{conn: conn} do
endgame = endgame_fixture()
{:ok, view, _html} = live(conn, ~p"/endgames/#{endgame}/play")
view
|> render_hook("endgame_move_played", %{
"from" => "d1",
"to" => "d7",
"san" => "Qd7+",
"fen" => endgame.fen,
"endgame_id" => endgame.id
})
html = render(view)
assert html =~ "Qd7+"
assert html =~ "d1 ➔ d7"
end
end
describe "reset" do
test "clears move list and re-pushes init_board", %{conn: conn} do
endgame = endgame_fixture()
{:ok, view, _html} = live(conn, ~p"/endgames/#{endgame}/play")
view
|> render_hook("endgame_move_played", %{
"from" => "d1",
"to" => "d7",
"san" => "Qd7+",
"fen" => endgame.fen,
"endgame_id" => endgame.id
})
assert render(view) =~ "Qd7+"
view |> element("button", "Reset") |> render_click()
assert render(view) =~ "No Moves"
assert_init_board(view, endgame.fen, "white", "white")
end
end
end