initial commit

This commit is contained in:
2026-06-20 19:08:18 +02:00
commit 4d087777dd
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// If you want to use Phoenix channels, run `mix help phx.gen.channel`
// to get started and then uncomment the line below.
// import "./user_socket.js"
// You can include dependencies in two ways.
//
// The simplest option is to put them in assets/vendor and
// import them using relative paths:
//
// import "../vendor/some-package.js"
//
// Alternatively, you can `npm install some-package --prefix assets` and import
// them using a path starting with the package name:
//
// import "some-package"
//
// If you have dependencies that try to import CSS, esbuild will generate a separate `app.css` file.
// To load it, simply add a second `<link>` to your `root.html.heex` file.
// Include phoenix_html to handle method=PUT/DELETE in forms and buttons.
import "phoenix_html"
// Establish Phoenix Socket and LiveView configuration.
import {Socket} from "phoenix"
import {LiveSocket} from "phoenix_live_view"
import {hooks as colocatedHooks} from "phoenix-colocated/chesstrainer"
import topbar from "../vendor/topbar"
import { ChessBoard } from "./hooks/chessBoard"
let Hooks = {
...colocatedHooks,
ChessBoard
}
const csrfToken = document.querySelector("meta[name='csrf-token']").getAttribute("content")
const liveSocket = new LiveSocket("/live", Socket, {
longPollFallbackMs: 2500,
params: {_csrf_token: csrfToken},
hooks: Hooks,
})
// Show progress bar on live navigation and form submits
topbar.config({barColors: {0: "#29d"}, shadowColor: "rgba(0, 0, 0, .3)"})
window.addEventListener("phx:page-loading-start", _info => topbar.show(300))
window.addEventListener("phx:page-loading-stop", _info => topbar.hide())
// connect if there are any LiveViews on the page
liveSocket.connect()
// expose liveSocket on window for web console debug logs and latency simulation:
// >> liveSocket.enableDebug()
// >> liveSocket.enableLatencySim(1000) // enabled for duration of browser session
// >> liveSocket.disableLatencySim()
window.liveSocket = liveSocket
// The lines below enable quality of life phoenix_live_reload
// development features:
//
// 1. stream server logs to the browser console
// 2. click on elements to jump to their definitions in your code editor
//
if (process.env.NODE_ENV === "development") {
window.addEventListener("phx:live_reload:attached", ({detail: reloader}) => {
// Enable server log streaming to client.
// Disable with reloader.disableServerLogs()
reloader.enableServerLogs()
// Open configured PLUG_EDITOR at file:line of the clicked element's HEEx component
//
// * click with "c" key pressed to open at caller location
// * click with "d" key pressed to open at function component definition location
let keyDown
window.addEventListener("keydown", e => keyDown = e.key)
window.addEventListener("keyup", _e => keyDown = null)
window.addEventListener("click", e => {
if(keyDown === "c"){
e.preventDefault()
e.stopImmediatePropagation()
reloader.openEditorAtCaller(e.target)
} else if(keyDown === "d"){
e.preventDefault()
e.stopImmediatePropagation()
reloader.openEditorAtDef(e.target)
}
}, true)
window.liveReloader = reloader
})
}
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import { Chessground } from 'chessground';
import { Chess } from 'chess.js';
export const ChessBoard = {
mounted() {
// Initialize chess.js for local rule validation
this.chess = new Chess();
// Initialize Chessground
this.ground = Chessground(this.el, {
fen: this.chess.fen(),
movable: {
color: 'white',
free: false, // Don't allow completely arbitrary drops
dests: this.getValidDests() // Only allow legal chess moves
},
events: {
// Triggered when a piece is successfully dropped
move: (orig, dest, _metadata) => {
this.handleMove(orig, dest);
}
}
});
},
getValidDests() {
// Convert chess.js moves into the Map format Chessground expects
const dests = new Map();
this.chess.moves({ verbose: true }).forEach(m => {
if (!dests.has(m.from)) dests.set(m.from, []);
dests.get(m.from).push(m.to);
});
return dests;
},
handleMove(orig, dest) {
// 1. Try to execute the move in chess.js state
const move = this.chess.move({ from: orig, to: dest, promotion: 'q' });
if (move) {
// 2. Telemetry back up to Phoenix LiveView
this.pushEvent("move_played", {
from: orig,
to: dest,
fen: this.chess.fen()
});
// 3. Determine whose turn it is now ('w' or 'b')
const nextTurnColor = this.chess.turn() === 'w' ? 'white' : 'black';
// 4. Force Chessground to update its internal state for the next player
this.ground.set({
turnColor: nextTurnColor, // Switches turn tracking
movable: {
color: nextTurnColor, // 👈 THIS IS CRITICAL: Changes who is allowed to drag pieces!
dests: this.getValidDests() // Re-calculates valid legal squares for Black
}
});
} else {
// If chess.js says it's an illegal move, snap the piece back instantly
this.ground.set({ fen: this.chess.fen() });
}
}
}