add linter and formatter

This commit is contained in:
2026-06-21 14:43:44 +02:00
parent dd507ca515
commit b1b76522b8
11 changed files with 10534 additions and 342 deletions
+38 -35
View File
@@ -18,39 +18,39 @@
// To load it, simply add a second `<link>` to your `root.html.heex` file.
// Include phoenix_html to handle method=PUT/DELETE in forms and buttons.
import "phoenix_html"
import "phoenix_html";
// Establish Phoenix Socket and LiveView configuration.
import {Socket} from "phoenix"
import {LiveSocket} from "phoenix_live_view"
import {hooks as colocatedHooks} from "phoenix-colocated/chesstrainer"
import topbar from "../vendor/topbar"
import { ChessBoard } from "./hooks/chessBoard"
import { Socket } from "phoenix";
import { LiveSocket } from "phoenix_live_view";
import { hooks as colocatedHooks } from "phoenix-colocated/chesstrainer";
import topbar from "../vendor/topbar";
import { ChessBoard } from "./hooks/chessBoard";
let Hooks = {
...colocatedHooks,
ChessBoard
}
ChessBoard,
};
const csrfToken = document.querySelector("meta[name='csrf-token']").getAttribute("content")
const csrfToken = document.querySelector("meta[name='csrf-token']").getAttribute("content");
const liveSocket = new LiveSocket("/live", Socket, {
longPollFallbackMs: 2500,
params: {_csrf_token: csrfToken},
params: { _csrf_token: csrfToken },
hooks: Hooks,
})
});
// Show progress bar on live navigation and form submits
topbar.config({barColors: {0: "#29d"}, shadowColor: "rgba(0, 0, 0, .3)"})
window.addEventListener("phx:page-loading-start", _info => topbar.show(300))
window.addEventListener("phx:page-loading-stop", _info => topbar.hide())
topbar.config({ barColors: { 0: "#29d" }, shadowColor: "rgba(0, 0, 0, .3)" });
window.addEventListener("phx:page-loading-start", (_info) => topbar.show(300));
window.addEventListener("phx:page-loading-stop", (_info) => topbar.hide());
// connect if there are any LiveViews on the page
liveSocket.connect()
liveSocket.connect();
// expose liveSocket on window for web console debug logs and latency simulation:
// >> liveSocket.enableDebug()
// >> liveSocket.enableLatencySim(1000) // enabled for duration of browser session
// >> liveSocket.disableLatencySim()
window.liveSocket = liveSocket
window.liveSocket = liveSocket;
// The lines below enable quality of life phoenix_live_reload
// development features:
@@ -59,31 +59,34 @@ window.liveSocket = liveSocket
// 2. click on elements to jump to their definitions in your code editor
//
if (process.env.NODE_ENV === "development") {
window.addEventListener("phx:live_reload:attached", ({detail: reloader}) => {
window.addEventListener("phx:live_reload:attached", ({ detail: reloader }) => {
// Enable server log streaming to client.
// Disable with reloader.disableServerLogs()
reloader.enableServerLogs()
reloader.enableServerLogs();
// Open configured PLUG_EDITOR at file:line of the clicked element's HEEx component
//
// * click with "c" key pressed to open at caller location
// * click with "d" key pressed to open at function component definition location
let keyDown
window.addEventListener("keydown", e => keyDown = e.key)
window.addEventListener("keyup", _e => keyDown = null)
window.addEventListener("click", e => {
if(keyDown === "c"){
e.preventDefault()
e.stopImmediatePropagation()
reloader.openEditorAtCaller(e.target)
} else if(keyDown === "d"){
e.preventDefault()
e.stopImmediatePropagation()
reloader.openEditorAtDef(e.target)
}
}, true)
let keyDown;
window.addEventListener("keydown", (e) => (keyDown = e.key));
window.addEventListener("keyup", (_e) => (keyDown = null));
window.addEventListener(
"click",
(e) => {
if (keyDown === "c") {
e.preventDefault();
e.stopImmediatePropagation();
reloader.openEditorAtCaller(e.target);
} else if (keyDown === "d") {
e.preventDefault();
e.stopImmediatePropagation();
reloader.openEditorAtDef(e.target);
}
},
true,
);
window.liveReloader = reloader
})
window.liveReloader = reloader;
});
}
+54 -46
View File
@@ -1,49 +1,49 @@
import { Chessground } from 'chessground';
import { Chess } from 'chess.js';
import { Chessground } from "chessground";
import { Chess } from "chess.js";
export const ChessBoard = {
mounted() {
this.chess = new Chess();
mounted() {
this.chess = new Chess();
this.ground = Chessground(this.el, {
fen: this.chess.fen(),
movable: {
color: 'white',
free: false,
dests: this.getValidDests()
},
events: {
move: (orig, dest, _metadata) => {
this.handleMove(orig, dest);
}
}
});
this.handleEvent("set_fen", ({ fen }) => {
try {
this.chess.load(fen);
const currentTurnColor = this.chess.turn() === 'w' ? 'white' : 'black';
this.ground.set({
fen: fen,
turnColor: currentTurnColor,
movable: {
color: currentTurnColor,
dests: this.getValidDests()
}
});
} catch (error) {
console.error("Invalid FEN string submitted:", error);
alert("Invalid FEN configuration!");
}
this.ground = Chessground(this.el, {
fen: this.chess.fen(),
movable: {
color: "white",
free: false,
dests: this.getValidDests(),
},
events: {
move: (orig, dest, _metadata) => {
this.handleMove(orig, dest);
},
},
});
this.handleEvent("set_fen", ({ fen }) => {
try {
this.chess.load(fen);
const currentTurnColor = this.chess.turn() === "w" ? "white" : "black";
this.ground.set({
fen: fen,
turnColor: currentTurnColor,
movable: {
color: currentTurnColor,
dests: this.getValidDests(),
},
});
} catch (error) {
console.error("Invalid FEN string submitted:", error);
alert("Invalid FEN configuration!");
}
});
},
getValidDests() {
// Convert chess.js moves into the Map format Chessground expects
const dests = new Map();
this.chess.moves({ verbose: true }).forEach(m => {
this.chess.moves({ verbose: true }).forEach((m) => {
if (!dests.has(m.from)) dests.set(m.from, []);
dests.get(m.from).push(m.to);
});
@@ -51,27 +51,35 @@ export const ChessBoard = {
},
handleMove(orig, dest) {
const move = this.chess.move({ from: orig, to: dest, promotion: 'q' });
const move = this.chess.move({ from: orig, to: dest, promotion: "q" });
if (move) {
this.pushEvent("move_played", {
from: orig,
to: dest,
const piece = this.chess.get(orig);
if (piece && piece.type === "p" && (dest[1] === "8" || dest[1] === "1")) {
this.pendingPromotion = { orig, dest };
this.showPromotionDialog();
return;
}
this.pushEvent("move_played", {
from: orig,
to: dest,
fen: this.chess.fen(),
san: move.san,
});
const nextTurnColor = this.chess.turn() === 'w' ? 'white' : 'black';
const nextTurnColor = this.chess.turn() === "w" ? "white" : "black";
this.ground.set({
turnColor: nextTurnColor,
movable: {
color: nextTurnColor,
dests: this.getValidDests()
}
dests: this.getValidDests(),
},
});
} else {
this.ground.set({ fen: this.chess.fen() });
}
}
}
},
};