basic admin endgame view and add (#3)
Reviewed-on: #3
This commit was merged in pull request #3.
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@@ -0,0 +1,106 @@
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defmodule Chesstrainer.Endgames.Tablebase.Parser do
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@moduledoc """
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Fetch and parse tablebase data to fit the tablebase struct
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Lichess tablebase response from FEN string.
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https://lichess.org/api#tag/tablebase
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FEN must have spaces replaced by underscores to satisfy the Lichess API.
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"""
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import Chesstrainer.Ratelimiters
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alias Chesstrainer.Endgames.Tablebase
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@lichess_tablebase_url "http://tablebase.lichess.ovh/standard?fen="
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@spec from_fen(String.t()) ::
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{:ok, Tablebase.t()} | {:cooldown, non_neg_integer()} | {:error, term()}
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def from_fen(fen) do
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case lichess_check_cooldown() do
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{:ok, 0} -> tablebase_response(fen)
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{:cooldown, remaining_ms} -> {:cooldown, remaining_ms}
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end
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end
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@spec tablebase_response(String.t()) :: {:ok, Tablebase.t()} | {:error, term()}
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defp tablebase_response(fen) do
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response =
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fen
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|> sanitise_fen()
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|> build_request_string()
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|> Req.get()
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|> parse_response()
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case response do
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{:ok, body} -> from_map(body)
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{:error, reason} -> {:error, reason}
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end
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end
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# exposed for testing
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def from_map(map) do
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{:ok,
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%Tablebase{
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category: map["category"] |> String.to_atom(),
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checkmate: map["checkmate"],
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dtc: map["dtc"],
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dtm: map["dtm"],
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dtw: map["dtw"],
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dtz: map["dtz"],
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insufficient_material: map["insufficient_material"],
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moves: Enum.map(map["moves"], &moves_from_map/1)
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}}
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end
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defp moves_from_map(map) do
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%Tablebase.Move{
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category: map["category"] |> String.to_atom(),
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checkmate: map["checkmate"],
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conversion: map["conversion"],
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dtc: map["dtc"],
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dtm: map["dtm"],
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dtw: map["dtw"],
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dtz: map["dtz"],
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insufficient_material: map["insufficient_material"],
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precise_dtz: map["precise_dtz"],
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san: map["san"],
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stalemate: map["stalemate"],
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uci: map["uci"],
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variant_loss: map["variant_loss"],
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variant_win: map["variant_win"],
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zeroing: map["zeroing"]
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}
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end
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defp parse_response(response) do
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case response do
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# Success
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{:ok, %Req.Response{status: 200, body: body}} ->
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{:ok, body}
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# Client errors
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{:ok, %Req.Response{status: status, body: body}} when status in 400..499 ->
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{:error, {:client_error, status, body}}
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# Rate limiting
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{:ok, %Req.Response{status: 429, body: body}} ->
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lichess_add_cooldown()
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{:error, {:too_many_requests, 429, body}}
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# Server errors
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{:ok, %Req.Response{status: status, body: body}} when status in 500..599 ->
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{:error, {:server_error, status, body}}
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# Catch‑all for other status codes
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{:ok, %Req.Response{status: status, body: body}} ->
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{:error, {:http_error, status, body}}
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# Network / client‑side failure
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{:error, reason} ->
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{:error, reason}
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end
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end
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defp sanitise_fen(fen), do: String.replace(fen, " ", "_")
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defp build_request_string(fen), do: "#{@lichess_tablebase_url}#{fen}"
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end
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