function round(n: number) {
return Math.round(n * 10) / 10;
}
function polarToCartesian(radius: number, angleInDegrees: number) {
var radians = (angleInDegrees - 90) * Math.PI / 180;
return {
x: round(radius + (radius * Math.cos(radians))),
y: round(radius + (radius * Math.sin(radians)))
};
}
function getDAttribute(radius: number, startAngle: number, endAngle: number) {
const isCircle = endAngle - startAngle === 360;
if (isCircle) endAngle--;
const start = polarToCartesian(radius, startAngle);
const end = polarToCartesian(radius, endAngle);
const largeArcFlag = endAngle - startAngle <= 180 ? 0 : 1;
const d = [
"M", start.x, start.y,
"A", radius, radius, 0, largeArcFlag, 1, end.x, end.y
];
if (isCircle) {
d.push("Z");
} else {
d.push("L", radius, radius, "L", start.x, start.y, "Z");
}
return d.join(" ");
}
function path(d: string, colour: string) {
return ``;
}
function svg(className: string, width: number, content: string ) {
return ``;
}
type PieSlice = {
value: number;
colour: string;
}
export function generatePieSVG(className: string, radius: number, values: PieSlice[]) {
type Sector = {
colour: string;
degrees: number;
from?: number;
to?: number;
}
const total = values.reduce((a, b) => a + b.value, 0);
const data: Sector[] = values.map(({ value, colour }) => ({ colour, degrees: value / total * 360 }));
const paths = data.reduce<[number, string][]>((prev, value, i) => {
const from = i === 0 ? 0 : prev[i - 1][0];
const to = from + value.degrees;
return [...prev, [to, path(getDAttribute(radius, from, to ), value.colour)]];
}, []);
return svg(className, radius * 2, paths.map(([to, path]) => path) .join(''));
}